DocumentCode
2370570
Title
Nonlinear view interpolation
Author
Bao, Hujun ; Chen, Li ; Ying, Jianguo ; Peng, Qunsheng
Author_Institution
State Key Lab. of CAD & CG, Zhejiang Univ., Hangzhou, China
fYear
1998
fDate
26-29 Oct 1998
Firstpage
61
Abstract
A new nonlinear view interpolation algorithm is presented. Unlike the linear interpolation scheme, our method can exactly simulate the perspective viewing transformation during the walkthrough. To accelerate the view interpolation, the algorithm employs a binary subdivision scheme to optimize the decomposition of the source image so that the number of the resultant blocks is greatly reduced. Holes on the intermediate image are filled by two steps, namely enlarging the transferred blocks at the side adjacent to holes and retrieving the local image within the holes from the destination images by multiple-directional interpolation. Experimental results demonstrate our algorithm is much more accurate and efficient than the traditional one
Keywords
interpolation; rendering (computer graphics); virtual reality; binary subdivision scheme; intermediate image; linear interpolation scheme; local image retrieval; multiple-directional interpolation; nonlinear view interpolation algorithm; perspective viewing transformation; source image decomposition; transferred blocks; walkthrough; Character generation; Ear; Electrical capacitance tomography; Image generation; Interpolation; Laboratories; Layout; Tellurium; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 1998. Pacific Graphics '98. Sixth Pacific Conference on
Print_ISBN
0-8186-8620-0
Type
conf
DOI
10.1109/PCCGA.1998.731999
Filename
731999
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