DocumentCode
2372550
Title
An efficient control over human running animation with extension of planar hopper model
Author
Young-Min Kang
Author_Institution
Dept. of Comput. Sci., Pussan Nat. Univ.
fYear
1998
fDate
26-29 Oct 1998
Firstpage
169
Lastpage
176
Abstract
The most important goal of character animation is to efficiently control the motions of a character. Until now, many techniques have been proposed for human gait animation, and some techniques have been created to control the emotions in gaits such as “tired walking” and “brisk walking” by using parameter interpolation or motion data mapping. Since it is very difficult to automate the control over the emotion of a motion, the emotions of a character model have been generated by creative animators. The paper proposes a human running model based on a one-leg-planar hopper with a self-balancing mechanism. The proposed technique exploits genetic programming to find an optimal movement. We extend the energy minimization technique to generate various motions in accordance with emotional specifications, for instance, “brisk running”
Keywords
computer animation; genetic algorithms; minimisation; motion control; brisk running; character animation; character model emotions; creative animators; emotional specifications; energy minimization technique; genetic programming; human gait animation; human running animation control; human running model; motion control; motion data mapping; one-leg-planar hopper; optimal movement; parameter interpolation; planar hopper model extension; self balancing mechanism; Animation; Application software; Computational modeling; Computer graphics; Computer science; Genetic programming; Humans; Information processing; Legged locomotion; Motion control;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 1998. Pacific Graphics '98. Sixth Pacific Conference on
Print_ISBN
0-8186-8620-0
Type
conf
DOI
10.1109/PCCGA.1998.732101
Filename
732101
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