DocumentCode
2372578
Title
Dust and water splashing models for hopping figures
Author
Ashraf, Golam ; Cheong, Wong Kok
Author_Institution
Centre for Graphic & Imaging Technol., Nanyang Technol. Univ., Singapore
fYear
1998
fDate
26-29 Oct 1998
Firstpage
177
Abstract
To enhance the realism of computer animation sequences, the interaction between autonomous creatures and their environment needs to be modeled. Two such commonly occurring phenomena, dust and water splashing on impact, are presented. These pseudo dynamic models, based on particle system concepts, are designed for hoppers with approximately elliptical bases. The proposed models can be extended for use with multi-legged creatures. The dust model is parameterized by creature dimensions, soil particle dimensions and wind direction. The water splashing model is parameterized by creature dimensions and water film thickness. Explicit control of behavioral parameters of both models is also provided to allow application specific usage
Keywords
computer animation; digital simulation; image texture; stochastic processes; application specific usage; approximately elliptical bases; autonomous creatures; behavioral parameter control; computer animation sequences; creature dimensions; dust splashing; environment; hopping figures; multi legged creatures; particle system concept; pseudo dynamic models; soil particle dimensions; water film thickness; water splashing models; wind direction; Animation; Application software; Clouds; Computer graphics; Computer industry; Fractals; Layout; Mathematical model; Soil; Stochastic systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 1998. Pacific Graphics '98. Sixth Pacific Conference on
Print_ISBN
0-8186-8620-0
Type
conf
DOI
10.1109/PCCGA.1998.732103
Filename
732103
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