Title :
A Physics-Based Augmented Reality Jenga Stacking Game
Author :
Liu, Damon Shing-Min ; Yung, Chun-Hao ; Chung, Cheng-Hsuan
Author_Institution :
Comput. Sci. Dept., Nat. Chung Cheng Univ., Chiayi, Taiwan
Abstract :
In this paper, we present a cross-platform environment in which handheld and desktop-computer users can collaborate with each other in a shared scene to accomplish physically realistic experiences during the course of interaction. In realizing the system, we: 1) exploit client/server architecture to connect user devices, where the server is responsible for maintaining and managing the virtual objects shared by users, 2) build the distributed scene graph structure according to X3D specification for presenting 3D computer graphics, 3) use mobile phones as tangible input object to provide an intuitive interaction interface, 4) design a natural hand interface which enables users to directly manipulate virtual object using their bare hands. To demonstrate the effectiveness of the system, we developed Jeng AR, a simulation of the well-known tower building game.
Keywords :
augmented reality; client-server systems; computer games; haptic interfaces; mobile computing; 3D computer graphics; Jenga stacking game; X3D specification; client-server architecture; distributed scene graph structure; intuitive interaction interface; mobile phone; natural hand interface; physics-based augmented reality; tower building game; Fingers; Message systems; Physics; Pixel; Servers; Skin; Three dimensional displays; X3D; augmented reality; hand interaction; mobile phone; physics simulation; tangible interface;
Conference_Titel :
Digital Media and Digital Content Management (DMDCM), 2011 Workshop on
Conference_Location :
Hangzhou
Print_ISBN :
978-1-4577-0271-6
Electronic_ISBN :
978-0-7695-4413-7
DOI :
10.1109/DMDCM.2011.24