• DocumentCode
    2374238
  • Title

    Developing Virtual Actors Inspired by Real Actors´ Practice

  • Author

    Silva, Rogerio E da ; Santos, Manuel F dos ; Iurgel, Ido A.

  • Author_Institution
    Univ. do Minho, Braga, Portugal
  • fYear
    2011
  • fDate
    15-16 May 2011
  • Firstpage
    146
  • Lastpage
    149
  • Abstract
    Autonomous digital actors represent the next step in animating 3D characters. How to create such virtual actors remains an open question. This work presents and discusses an agent architecture derived from how real actors learn their art from acting schools. The knowledge base relies on a rule-based system where each rule encodes explicit knowledge into a classification vector which allows agents to suggest performances even for unforeseen situations, and to adjust their suggestions to match the animator´s preferences.
  • Keywords
    computer animation; knowledge based systems; multi-agent systems; virtual reality; 3D character animation; agent architecture; autonomous digital actor; classification vector; rule-based system; virtual actor; Animation; Computer architecture; Context; Educational institutions; Learning; Three dimensional displays; Vectors; Authoring Believable Characters; Autonomous Digital Actors; Computer Animation; Virtual Actors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Media and Digital Content Management (DMDCM), 2011 Workshop on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    978-1-4577-0271-6
  • Electronic_ISBN
    978-0-7695-4413-7
  • Type

    conf

  • DOI
    10.1109/DMDCM.2011.50
  • Filename
    5959711