DocumentCode
2375668
Title
Research on the walkthrough engine for virtual environment
Author
Shi, Lin ; Li, Zhigang
Author_Institution
Sch. of Inf. Eng., Hebei United Univ., Tang Shan, China
fYear
2012
fDate
23-25 May 2012
Firstpage
591
Lastpage
595
Abstract
The current development platform or tools for virtual reality usually has some limitations, to address this issue, this paper presents a self-developed open-system walkthrough engine for the virtual environment. After the functional requirements analysis, it proposes the architecture and implementation process of the engine, and details the key technologies: model-loading technology, self defining script and LOD. The implementation takes Visual C++ as platform and DirectX as graphical rendering API. This engine has been tested and applied to the virtual indoor environment, the test results show that the engine is easy, stable and runs smoothly, which meets the expected demand.
Keywords
C++ language; application program interfaces; graphical user interfaces; open systems; program testing; rendering (computer graphics); software architecture; virtual reality; DirectX; LOD; Visual C++; functional requirements analysis; graphical rendering API; model loading technology; self defining script; self-developed open-system walkthrough engine; virtual environment; virtual indoor environment; virtual reality; Cameras; Companies; Computational modeling; DirectX; LOD; self defining script; virtual environment; walkthrough engine;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Supported Cooperative Work in Design (CSCWD), 2012 IEEE 16th International Conference on
Conference_Location
Wuhan
Print_ISBN
978-1-4673-1211-0
Type
conf
DOI
10.1109/CSCWD.2012.6221878
Filename
6221878
Link To Document