• DocumentCode
    2375668
  • Title

    Research on the walkthrough engine for virtual environment

  • Author

    Shi, Lin ; Li, Zhigang

  • Author_Institution
    Sch. of Inf. Eng., Hebei United Univ., Tang Shan, China
  • fYear
    2012
  • fDate
    23-25 May 2012
  • Firstpage
    591
  • Lastpage
    595
  • Abstract
    The current development platform or tools for virtual reality usually has some limitations, to address this issue, this paper presents a self-developed open-system walkthrough engine for the virtual environment. After the functional requirements analysis, it proposes the architecture and implementation process of the engine, and details the key technologies: model-loading technology, self defining script and LOD. The implementation takes Visual C++ as platform and DirectX as graphical rendering API. This engine has been tested and applied to the virtual indoor environment, the test results show that the engine is easy, stable and runs smoothly, which meets the expected demand.
  • Keywords
    C++ language; application program interfaces; graphical user interfaces; open systems; program testing; rendering (computer graphics); software architecture; virtual reality; DirectX; LOD; Visual C++; functional requirements analysis; graphical rendering API; model loading technology; self defining script; self-developed open-system walkthrough engine; virtual environment; virtual indoor environment; virtual reality; Cameras; Companies; Computational modeling; DirectX; LOD; self defining script; virtual environment; walkthrough engine;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Supported Cooperative Work in Design (CSCWD), 2012 IEEE 16th International Conference on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4673-1211-0
  • Type

    conf

  • DOI
    10.1109/CSCWD.2012.6221878
  • Filename
    6221878