• DocumentCode
    2380022
  • Title

    Distance Perception in Immersive Virtual Environments, Revisited

  • Author

    Interrante, Victoria ; Ries, Brian ; Anderson, Lee

  • Author_Institution
    Department of Computer Science, University of Minnesota
  • fYear
    2006
  • fDate
    25-29 March 2006
  • Firstpage
    3
  • Lastpage
    10
  • Abstract
    Numerous previous studies have suggested that distances appear to be compressed in immersive virtual environments presented via head mounted display systems, relative to in the real world. However, the principal factors that are responsible for this phenomenon have remained largely unidentified. In this paper we shed some new light on this intriguing problem by reporting the results of two recent experiments in which we assess egocentric distance perception in a high fidelity, low latency, immersive virtual environment that represents an exact virtual replica of the participant’s concurrently occupied real environment. Under these novel conditions, we make the startling discovery that distance perception appears not to be significantly compressed in the immersive virtual environment, relative to in the real world.
  • Keywords
    egocentric distance perception; immersive virtual environments; Chromium; Computer architecture; Computer displays; Computer graphics; Computer science; Delay; Ergonomics; Process design; Space technology; Virtual environment; egocentric distance perception; immersive virtual environments;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Conference, 2006
  • ISSN
    1087-8270
  • Print_ISBN
    1-4244-0224-7
  • Type

    conf

  • DOI
    10.1109/VR.2006.52
  • Filename
    1667620