DocumentCode
2380680
Title
Implementation of Electromyogram Interface in CABIN Immersive Multiscreen Display
Author
Touyama, Hideaki ; Hirota, Koichi ; Hirose, Michitaka
Author_Institution
Intelligent Modeling Laboratory,University of Tokyo
fYear
2006
fDate
25-29 March 2006
Firstpage
273
Lastpage
278
Abstract
The electromyogram (EMG) signal, which is a kind of biomedical information, might be promising as a computer-human interface. The purpose in this paper is to make a brief report on implementation of the EMG interface in CAVE-clone display and propose the advantages of it. In general, it is expected that the environmental electromagnetic noise would disturb the novel EMG signals. We measured the EMG signals and obtained high signal-to-noise ratio in CABIN immersive multiscreen display constructed at the University of Tokyo. The observed signal-tonoise ratio would make EMG signals a reliable input channel with simple signal processing, and real time control of virtual objects was successfully performed. The advantages of the EMG signals will be proposed as a promising human interface in immersive multiscreen environments. The user would control virtual objects reflecting the activations of the user’s muscles to realize fine operations. Furthermore, by using this additional biosignal channel, the user might interact with virtual objects without definite motion.
Keywords
CABIN; CAVE; biosignal; computer human interface; electromyogram EMG; virtual reality VR; Biomedical computing; Biomedical measurements; Computer displays; Computer interfaces; Electromagnetic interference; Electromagnetic measurements; Electromyography; Signal processing; Signal to noise ratio; Working environment noise; CABIN; CAVE; biosignal; computer human interface; electromyogram EMG; virtual reality VR;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference, 2006
ISSN
1087-8270
Print_ISBN
1-4244-0224-7
Type
conf
DOI
10.1109/VR.2006.83
Filename
1667658
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