Title :
Dealing with the Effect of Path Curvature on Consistency of Dead Reckoned Paths in Networked Virtual Environments
Author :
Marshall, Damien ; Roberts, Dave ; Delaney, Declan ; McLoone, Seamus ; Ward, Tomas
Author_Institution :
University of Salford, UK
Abstract :
Collaboration and competition are important factors of Networked Virtual Environments (NVE). Both require a certain level of consistency in order for the interaction to be fruitful and compelling. However, finite network bandwidth and communication delay are key factors affecting this aspect of interactivity. A popular method in their mitigation for dynamic entities is the IEEE DIS standard dead reckoning mechanism [1].
Keywords :
Algorithm design and analysis; Bandwidth; Collaboration; Dead reckoning; Euclidean distance; Intelligent networks; Position measurement; Time measurement; Virtual environment; Virtual reality;
Conference_Titel :
Virtual Reality Conference, 2006
Print_ISBN :
1-4244-0224-7