DocumentCode
2380854
Title
Dynamic IBR Techniques for Fixed Cost Stereoscopic Support
Author
Kimball, Jason ; Petrovic, Vid ; Kuester, Falko
Author_Institution
UCI Calit2 Center of Gravity
fYear
2006
fDate
25-29 March 2006
Firstpage
297
Lastpage
300
Abstract
This paper presents a GPU based implementation of an imagebased rendering method for reducing the cost of stereoscopic rendering to the cost of rendering a single monoscopic image plus a smaller fixed cost. Our approach is to use the color and depth information from the rendered image of one eye to produce a reconstructed depthsprite which is rendered for the other eye. A GPU hardware accelerated technique for producing and rendering this depthsprite at rates above 60 Hz is presented. Our technique enables the real time stereoscopic display of complex and data intensive objects, which are currently constrained to monoscopic rendering technology.
Keywords
Acceleration; Application software; Computer displays; Computer graphics; Costs; Hardware; Image reconstruction; Layout; Rendering (computer graphics); Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference, 2006
ISSN
1087-8270
Print_ISBN
1-4244-0224-7
Type
conf
DOI
10.1109/VR.2006.54
Filename
1667668
Link To Document