DocumentCode :
2380875
Title :
How Do We Solve Human Factors for VR and AR Applications?
Author :
Livingston, Mark A. ; Ellis, S.R. ; Whitton, Mary C.
Author_Institution :
Naval Research Laboratory
fYear :
2006
fDate :
25-29 March 2006
Firstpage :
301
Lastpage :
302
Abstract :
Virtual reality (VR) and augmented reality (AR) systems are reaching sufficient maturity that some systems are being used on a regular basis by users and others are close to implementation. There are limitations, however, that have prevented many systems from being truly useful for users. An important limitation is the lack of understanding of human factors issues, such as human perceptual and cognitive limitations, that affect the potential utility of VR or AR systems.
Keywords :
Application software; Augmented reality; Computer science; Human factors; Mathematics; Psychology; Research and development; Technology management; Virtual reality; Wearable computers;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Conference, 2006
ISSN :
1087-8270
Print_ISBN :
1-4244-0224-7
Type :
conf
DOI :
10.1109/VR.2006.72
Filename :
1667669
Link To Document :
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