DocumentCode
2380875
Title
How Do We Solve Human Factors for VR and AR Applications?
Author
Livingston, Mark A. ; Ellis, S.R. ; Whitton, Mary C.
Author_Institution
Naval Research Laboratory
fYear
2006
fDate
25-29 March 2006
Firstpage
301
Lastpage
302
Abstract
Virtual reality (VR) and augmented reality (AR) systems are reaching sufficient maturity that some systems are being used on a regular basis by users and others are close to implementation. There are limitations, however, that have prevented many systems from being truly useful for users. An important limitation is the lack of understanding of human factors issues, such as human perceptual and cognitive limitations, that affect the potential utility of VR or AR systems.
Keywords
Application software; Augmented reality; Computer science; Human factors; Mathematics; Psychology; Research and development; Technology management; Virtual reality; Wearable computers;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference, 2006
ISSN
1087-8270
Print_ISBN
1-4244-0224-7
Type
conf
DOI
10.1109/VR.2006.72
Filename
1667669
Link To Document