• DocumentCode
    2384035
  • Title

    Designing an application to motivate teenagers´ physical activity

  • Author

    Arteaga, Sonia M. ; Kurniawan, Sri

  • Author_Institution
    Comput. Eng. Dept., Univ. of California, Santa Cruz, Santa Cruz, CA, USA
  • fYear
    2012
  • fDate
    10-15 June 2012
  • Firstpage
    6106
  • Lastpage
    6110
  • Abstract
    In this paper we discuss design guidelines for game-based applications that motivate teenagers to do physical activity. We describe an application developed based on these guidelines and results from a user study we ran using this application. Finally, we discuss additional design guidelines that emerged from the user study. These guidelines include providing voiceover for text in the application, providing bonuses or rewards for accomplishing physical activity goals, and providing the functionality that let teenagers tailor the application to their physical activity needs. Future work will consist of improving the application based on the user study results and running a long-term study with the improved application.
  • Keywords
    age issues; computer games; health care; human factors; mobile computing; game-based applications; physical activity goals; physical activity needs; teenagers physical activity motivation; voiceover; Computers; Educational institutions; Games; Guidelines; Mobile communication; Obesity; Prototypes; Accelerometer; evaluation; health; iPod Touch; physical activity; teenagers; user study;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Communications (ICC), 2012 IEEE International Conference on
  • Conference_Location
    Ottawa, ON
  • ISSN
    1550-3607
  • Print_ISBN
    978-1-4577-2052-9
  • Electronic_ISBN
    1550-3607
  • Type

    conf

  • DOI
    10.1109/ICC.2012.6364719
  • Filename
    6364719