DocumentCode
2384035
Title
Designing an application to motivate teenagers´ physical activity
Author
Arteaga, Sonia M. ; Kurniawan, Sri
Author_Institution
Comput. Eng. Dept., Univ. of California, Santa Cruz, Santa Cruz, CA, USA
fYear
2012
fDate
10-15 June 2012
Firstpage
6106
Lastpage
6110
Abstract
In this paper we discuss design guidelines for game-based applications that motivate teenagers to do physical activity. We describe an application developed based on these guidelines and results from a user study we ran using this application. Finally, we discuss additional design guidelines that emerged from the user study. These guidelines include providing voiceover for text in the application, providing bonuses or rewards for accomplishing physical activity goals, and providing the functionality that let teenagers tailor the application to their physical activity needs. Future work will consist of improving the application based on the user study results and running a long-term study with the improved application.
Keywords
age issues; computer games; health care; human factors; mobile computing; game-based applications; physical activity goals; physical activity needs; teenagers physical activity motivation; voiceover; Computers; Educational institutions; Games; Guidelines; Mobile communication; Obesity; Prototypes; Accelerometer; evaluation; health; iPod Touch; physical activity; teenagers; user study;
fLanguage
English
Publisher
ieee
Conference_Titel
Communications (ICC), 2012 IEEE International Conference on
Conference_Location
Ottawa, ON
ISSN
1550-3607
Print_ISBN
978-1-4577-2052-9
Electronic_ISBN
1550-3607
Type
conf
DOI
10.1109/ICC.2012.6364719
Filename
6364719
Link To Document