DocumentCode
2385045
Title
3D mesh compression using an efficient neighborhood-based segmentation
Author
Chen, Lijun ; Georganas, Nicolas D.
Author_Institution
Sch. of Inf. Technol. & Eng., Ottawa Univ., Ont., Canada
fYear
2005
fDate
10-12 Oct. 2005
Firstpage
78
Lastpage
85
Abstract
3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D compression algorithms compress the whole object to reduce the local storage requirement and the delays in transmitting objects over the Internet. However, in some interactive applications, the client may be interested in particular section(s) of the object. The server needs to segment the object into pans and send them individually or sequentially. This paper presents a segmentation based 3D mesh compression scheme that can meet this requirement. We propose an efficient eXtend Multi-Ring neighborhood (XMR) based 3D mesh segmentation algorithm that decomposes the object into meaningful regions. Then we compress them separately and put them into one stream. The common boundary triangles that are used for adhering the regions together are processed and appended to the end of the stream. We call this a region-conquer-and-stitch scheme.
Keywords
data compression; image segmentation; mesh generation; solid modelling; 3D mesh compression; 3D mesh segmentation; 3D object modeling; Internet; XMR neighborhood; eXtend multi-ring neighborhood; neighborhood-based segmentation; region-conquer-and-stitch scheme; Compression algorithms; Delay; Image coding; Image segmentation; Information technology; Internet; Power system modeling; Solid modeling; Strips; Web server; 3D mesh; XMR neighborhood; compression; region-conquer-and-stitch.; segmentation;
fLanguage
English
Publisher
ieee
Conference_Titel
Distributed Simulation and Real-Time Applications, 2005. DS-RT 2005 Proceedings. Ninth IEEE International Symposium on
Print_ISBN
0-7695-2462-1
Type
conf
DOI
10.1109/DISTRA.2005.1
Filename
1530656
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