• DocumentCode
    2388877
  • Title

    Interactive streaming of structured data

  • Author

    Paluska, Justin Mazzola ; Pham, Hubert

  • Author_Institution
    Comput. Sci. & Artificial Intell. Lab., MIT, Cambridge, MA, USA
  • fYear
    2010
  • fDate
    March 29 2010-April 2 2010
  • Firstpage
    11
  • Lastpage
    19
  • Abstract
    We present ChunkStream, a system for efficient streaming and interactive editing of online video. Rather than using a specialized protocol and stream format, ChunkStream makes use of a generic mechanism employing chunks. Chunks are fixed-size arrays that contain a mixture of scalar data and references to other chunks. Chunks allow programmers to expose large, but fine-grained, data structures over the network. ChunkStream represents video clips using simple data types like linked lists and search trees, allowing a client to retrieve and work with only the portions of the clips that it needs. ChunkStream supports resource-adaptive playback and "live" streaming of real-time video as well as fast, frame-accurate seeking; bandwidth-efficient high-speed playback; and compilation of editing decisions from a set of clips. Benchmarks indicate that ChunkStream uses less bandwidth than HTTP Live Streaming while providing better support for editing primitives.
  • Keywords
    mobile computing; video signal processing; ChunkStream system; fixed-size arrays; generic mechanism; linked lists; online video editing; resource-adaptive playback; search trees; structured data streaming; Clouds; Data structures; Internet; Mashups; Mobile computing; Pervasive computing; Protocols; Smart phones; Streaming media; Video sharing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pervasive Computing and Communications (PerCom), 2010 IEEE International Conference on
  • Conference_Location
    Mannheim
  • Print_ISBN
    978-1-4244-5329-0
  • Electronic_ISBN
    978-1-4244-5328-3
  • Type

    conf

  • DOI
    10.1109/PERCOM.2010.5466996
  • Filename
    5466996