DocumentCode
2389090
Title
How to build a holographic television system
Author
Bove, V. Michael ; Barabas, Jan ; Jolly, Sundeep ; Smalley, Daniel
Author_Institution
MIT Media Lab., Cambridge, MA, USA
fYear
2013
fDate
7-8 Oct. 2013
Firstpage
1
Lastpage
4
Abstract
The ultimate three-dimensional television viewing experience will be autostereoscopic (requiring no glasses), provide smooth parallax rather than just two views, and support other real-world perceptual cues to depth such as visual accommodation (focusing). Holography meets these requirements, but it is often felt that the scene-acquisition, bandwidth, and display pixel count requirements for holographic television will prove insurmountable. We describe the characteristics of a “true” holographic television display, review the input, transmission, and output needs, and describe our experiments in creating an end-to-end holographic television system with costs in only the hundreds of dollars, based upon a combination of various current consumer-electronics technologies and a novel light-modulator chip.
Keywords
holographic displays; stereo image processing; television; autostereoscopic viewing experience; consumer-electronics technologies; display pixel count requirements; end-to-end holographic television system; light-modulator chip; real-world perceptual cues; scene-acquisition; smooth parallax; true holographic television display; ultimate three-dimensional television viewing experience; visual accommodation; displays; holography; three-dimensional television;
fLanguage
English
Publisher
ieee
Conference_Titel
3DTV-Conference: The True Vision-Capture, Transmission and Dispaly of 3D Video (3DTV-CON), 2013
Conference_Location
Aberdeen
ISSN
2161-2021
Type
conf
DOI
10.1109/3DTV.2013.6676637
Filename
6676637
Link To Document