DocumentCode
239092
Title
Comparing crossover operators in Neuro-Evolution with crowd simulations
Author
Wang, Shuhui ; Gain, James ; Nitschke, Geoff
Author_Institution
Dept. of Comput. Sci., Univ. of Cape Town, Cape Town, South Africa
fYear
2014
fDate
6-11 July 2014
Firstpage
2298
Lastpage
2305
Abstract
Crowd simulations are a set techniques used to control groups of agents and are exemplified by scenes from movies such as The Lord of the Rings and Inception. A problem which all crowd simulation techniques suffer from is the balance between control of the crowd behaviour and the autonomy of the agents. One possible solution to this problem is to use Neuro-Evolution (NE) to evolve the agent models so that the agents behave realistically and the emergent crowd behaviour is controllable. Since this is not an application area which has been investigated much, it is unknown which NE parameters and operators work well. This paper attempts to address this by comparing the performance of a set of crossover operators with a range of probabilities in three simulations: Car Racing, Mouse Bridge Crossing, and a War-Robot Battle. Overall it was found that Laplace crossover worked the best across all our simulations.
Keywords
evolutionary computation; multi-agent systems; multi-robot systems; neurocontrollers; probability; Laplace crossover; NE parameters; car racing; control groups; crossover operators; crowd behaviour; crowd simulation techniques; mouse bridge crossing; neuro-evolution; war-robot battle; Artificial neural networks; Bridges; Equations; Mathematical model; Mice; Neurons; Sociology;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation (CEC), 2014 IEEE Congress on
Conference_Location
Beijing
Print_ISBN
978-1-4799-6626-4
Type
conf
DOI
10.1109/CEC.2014.6900483
Filename
6900483
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