• DocumentCode
    239092
  • Title

    Comparing crossover operators in Neuro-Evolution with crowd simulations

  • Author

    Wang, Shuhui ; Gain, James ; Nitschke, Geoff

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Cape Town, Cape Town, South Africa
  • fYear
    2014
  • fDate
    6-11 July 2014
  • Firstpage
    2298
  • Lastpage
    2305
  • Abstract
    Crowd simulations are a set techniques used to control groups of agents and are exemplified by scenes from movies such as The Lord of the Rings and Inception. A problem which all crowd simulation techniques suffer from is the balance between control of the crowd behaviour and the autonomy of the agents. One possible solution to this problem is to use Neuro-Evolution (NE) to evolve the agent models so that the agents behave realistically and the emergent crowd behaviour is controllable. Since this is not an application area which has been investigated much, it is unknown which NE parameters and operators work well. This paper attempts to address this by comparing the performance of a set of crossover operators with a range of probabilities in three simulations: Car Racing, Mouse Bridge Crossing, and a War-Robot Battle. Overall it was found that Laplace crossover worked the best across all our simulations.
  • Keywords
    evolutionary computation; multi-agent systems; multi-robot systems; neurocontrollers; probability; Laplace crossover; NE parameters; car racing; control groups; crossover operators; crowd behaviour; crowd simulation techniques; mouse bridge crossing; neuro-evolution; war-robot battle; Artificial neural networks; Bridges; Equations; Mathematical model; Mice; Neurons; Sociology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation (CEC), 2014 IEEE Congress on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4799-6626-4
  • Type

    conf

  • DOI
    10.1109/CEC.2014.6900483
  • Filename
    6900483