DocumentCode :
240043
Title :
Location learning in virtual environments: The effect of saliency of landmarks and boundaries
Author :
Honbolygo, Ferenc ; Babik, Anna ; Torok, Agoston
Author_Institution :
Res. Centre of Natural Sci., Brain Imaging Centre, Budapest, Hungary
fYear :
2014
fDate :
5-7 Nov. 2014
Firstpage :
595
Lastpage :
598
Abstract :
In the present paper, we investigated the learning of object location in a virtual reality environment. Previous studies suggested that learning is essentially different when participants rely on landmarks (i.e., single stationary objects in the space) or boundaries (i.e., terrain features), the former requiring associative reinforcement learning, while the latter relying on incidental learning. However, in previous studies the saliency of the spatial cues and the position of objects relative to spatial cues were not carefully controlled, which could account for the specific learning effect found. In our study, we controlled these effects. We presented a virtual arena on a computer screen, featuring a landmark and a boundary cue, and four everyday objects, the location of which had to be learned and recalled. In the learning phase, either one or both cues were present, while in the test phase only one cue was present. Contrary to previous results, we did not obtain the overshadowing effect, as there was no difference in the location errors between the four conditions. At the same time, we found that location errors were influenced by the relative spatial position of the object and cue. This suggests that it is the distance from the cue and not the cue type, which is the main factor behind localization errors.
Keywords :
learning (artificial intelligence); mobile computing; screens (display); virtual reality; associative reinforcement learning; boundary cue; boundary saliency; computer screen; incidental learning; landmark cue; landmark saliency; learning phase; location learning; test phase; virtual arena; virtual reality environments; Computers; Educational institutions; Learning (artificial intelligence); Navigation; Psychology; Virtual environments; learning; object location; spatial navigation; virtual space;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Cognitive Infocommunications (CogInfoCom), 2014 5th IEEE Conference on
Conference_Location :
Vietri sul Mare
Type :
conf
DOI :
10.1109/CogInfoCom.2014.7020413
Filename :
7020413
Link To Document :
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