• DocumentCode
    2400814
  • Title

    Fast and Efficient Dense Variational Stereo on GPU

  • Author

    Mairal, Julien ; Keriven, Renaud ; Chariot, Alexandre

  • Author_Institution
    CERTIS, ENPC, Marne-la-Vallee
  • fYear
    2006
  • fDate
    14-16 June 2006
  • Firstpage
    97
  • Lastpage
    104
  • Abstract
    Thanks to their high performance and programmability, the latest graphics cards can now be used for scientific purpose. They are indeed very efficient parallel single instruction multiple data (SIMD) machines. This new trend is called general purpose computation on graphics processing unit (GPGPU). Regarding the stereo problem, variational methods based on deformable models provide dense, smooth and accurate results. Nevertheless, they prove to be slower than usual disparity-based approaches. In this paper, we present a dense stereo algorithm, handling occlusions, using three cameras as inputs and entirely implemented on a graphics processing unit (GPU). Experimental speedups prove that our approach is efficient and perfectly adapted to the GPU, leading to nearly video frame rate reconstruction.
  • Keywords
    computer graphic equipment; image reconstruction; stereo image processing; three-dimensional displays; dense variational stereo; general purpose computation; graphics cards; graphics processing unit; parallel single instruction multiple data machines; video frame rate reconstruction; Cameras; Central Processing Unit; Computer graphics; Deformable models; Image reconstruction; Moore´s Law; Photometry; Rendering (computer graphics); Shape; Surface reconstruction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D Data Processing, Visualization, and Transmission, Third International Symposium on
  • Conference_Location
    Chapel Hill, NC
  • Print_ISBN
    0-7695-2825-2
  • Type

    conf

  • DOI
    10.1109/3DPVT.2006.61
  • Filename
    4155715