DocumentCode :
2401322
Title :
3D Skeleton-Based Body Pose Recovery
Author :
Menier, Clement ; Boyer, Emond ; Raffin, Bruno
Author_Institution :
GRAVIR-lNRIA Rhone-Alpes, St. Ismier
fYear :
2006
fDate :
14-16 June 2006
Firstpage :
389
Lastpage :
396
Abstract :
This paper presents an approach to recover body motions from multiple views using a 3D skeletal model. It takes, as input, foreground silhouette sequences from multiple viewpoints, and computes, for each frame, the skeleton pose which best fit the body pose. Skeletal models encode mostly motion information and allows therefore to separate motion estimation from shape estimation for which solutions exist; And focusing on motion parameters significantly reduces the dependancy on specific body shapes, yielding thus more flexible solutions for body motion capture. However, a problem generally faced with skeletal models is to find adequate measurements with which to fit the model. In this paper, we propose to use the medial axis of the body shape to this purpose. Such medial axis can be estimated from the visual hull, a shape approximation which is easily obtained from the silhouette information. Experiments show that this approach is robust to several perturbations in the model or in the input data, and also allows fast body motions or, equivalently, important motions between consecutive frames.
Keywords :
image motion analysis; image sequences; 3D skeleton-based body pose recovery; body motions; foreground silhouette sequences; shape estimation; Arm; Biological system modeling; Data mining; Humans; Motion estimation; Robustness; Shape; Skeleton; Solid modeling; Tracking;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Data Processing, Visualization, and Transmission, Third International Symposium on
Conference_Location :
Chapel Hill, NC
Print_ISBN :
0-7695-2825-2
Type :
conf
DOI :
10.1109/3DPVT.2006.7
Filename :
4155752
Link To Document :
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