Title :
Towards Player Adaptivity in a Serious Game for Conflict Resolution
Author :
Grappiolo, Corrado ; Cheong, Yun-Gyung ; Togelius, Julian ; Khaled, Rilla ; Yannakakis, Georgios N.
Author_Institution :
Centre for Comput. Games Res., IT Univ. of Copenhagen, Copenhagen, Denmark
Abstract :
We present a technology demonstrator for an adaptive serious game for teaching conflict resolution and discuss the research questions associated with the project. The prototype is a single-player 3D mini-game which simulates a resource management conflict scenario. In order to teach the player how to resolve this type of conflict, the underlying system generates level content automatically which adapts to player experience and behaviour. Preliminary results demonstrate the efficiency of the procedural content generation mechanism in guiding the training of players towards targeted learning objectives.
Keywords :
behavioural sciences; computer games; adaptive serious game; conflict resolution; player adaptivity; resource management conflict scenario; single-player 3D mini-game; Adaptation models; Collaboration; Education; Face; Games; Learning systems; Resource management; Player Modelling; Procedural Content Generation; Serious Games Technology;
Conference_Titel :
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2011 Third International Conference on
Conference_Location :
Athens
Print_ISBN :
978-1-4577-0316-4
Electronic_ISBN :
978-0-7695-4419-9
DOI :
10.1109/VS-GAMES.2011.39