• DocumentCode
    2401630
  • Title

    Virtual and Augmented Reality: Improved User Experience through a Service Oriented Infrastructure

  • Author

    Braitmaier, Michael ; Kyriazis, Dimosthenis

  • Author_Institution
    Univ. of Stuttgart, Stuttgart, Germany
  • fYear
    2011
  • fDate
    4-6 May 2011
  • Firstpage
    40
  • Lastpage
    46
  • Abstract
    Service Oriented Infrastructures allow for on-demand provision of Information and Communication Technologies assets. What virtual environments require from such infrastructures refers to the offered Quality of Service (QoS) levels, which have direct impact on the end users experience. In this paper, we describe a new approach to improve the user experience, with regard to QoS, of collaborative Virtual Reality (VR) and Augmented Reality (AR) working sessions. One of the main issues that have to be addressed in such a use case is the requirement for keeping QoS with regards to real-time of the shared multimedia content of the AR. Therefore we adapted our application to a new and innovative real-time enabled framework for service-based infrastructures, implemented within the framework of the IRMOS EU project. This framework provides the necessary guarantees for successful collaborative VR and AR sessions as derived from the desired user experience. We also demonstrate the operation of the implemented framework and evaluate its effectiveness to the collaborative Virtual and Augmented Reality scenario.
  • Keywords
    augmented reality; quality of service; augmented reality; collaborative virtual reality; quality of service; service oriented infrastructure; shared multimedia content; user experience; virtual environment; Augmented reality; Collaboration; Industries; Monitoring; Quality of service; Streaming media; Unified modeling language; Augmented Reality; Collaborative Environments; Quality of Service; Realtime; Service Oriented Infrastructure; Virtual Reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2011 Third International Conference on
  • Conference_Location
    Athens
  • Print_ISBN
    978-1-4577-0316-4
  • Electronic_ISBN
    978-0-7695-4419-9
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2011.12
  • Filename
    5962101