• DocumentCode
    2401863
  • Title

    Elemental: An Insight into the Development and Evaluation of a Secondary Education Chemistry Game Using XNA

  • Author

    Birchall, James ; Gatzidis, Christos

  • Author_Institution
    Sch. of Design, Eng. & Comput., Bournemouth Univ., Bournemouth, UK
  • fYear
    2011
  • fDate
    4-6 May 2011
  • Firstpage
    32
  • Lastpage
    39
  • Abstract
    This article discusses the creation of an educational game intended for UK GCSE-level content, called Elemental. Elemental, developed using Microsoft´s XNA studio and deployed both on the PC and Xbox 360 platforms, addresses the periodic table of elements, a subject with extensions in chemistry, physics and engineering. Through the development process of the game but also the eventual pilot user study with 15 subjects (using a pre and post test method to measure learning using the medium and self-report questions), examples are given on how an educator can, without expert knowledge, utilize modern programming tools to create and test custom-made content for delivering part of a secondary education curriculum.
  • Keywords
    chemistry computing; computer games; educational courses; engineering education; physics education; Elemental; Microsoft XNA studio; PC platforms; UK GCSE-level content; Xbox 360 platforms; educational game; engineering education; physics education; programming tools; secondary education chemistry game; secondary education curriculum; test custom-made content; Chemical elements; Chemistry; Education; Games; Programming profession; XNA; education; physics; serious games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2011 Third International Conference on
  • Conference_Location
    Athens
  • Print_ISBN
    978-1-4577-0316-4
  • Electronic_ISBN
    978-0-7695-4419-9
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2011.11
  • Filename
    5962113