DocumentCode :
2401863
Title :
Elemental: An Insight into the Development and Evaluation of a Secondary Education Chemistry Game Using XNA
Author :
Birchall, James ; Gatzidis, Christos
Author_Institution :
Sch. of Design, Eng. & Comput., Bournemouth Univ., Bournemouth, UK
fYear :
2011
fDate :
4-6 May 2011
Firstpage :
32
Lastpage :
39
Abstract :
This article discusses the creation of an educational game intended for UK GCSE-level content, called Elemental. Elemental, developed using Microsoft´s XNA studio and deployed both on the PC and Xbox 360 platforms, addresses the periodic table of elements, a subject with extensions in chemistry, physics and engineering. Through the development process of the game but also the eventual pilot user study with 15 subjects (using a pre and post test method to measure learning using the medium and self-report questions), examples are given on how an educator can, without expert knowledge, utilize modern programming tools to create and test custom-made content for delivering part of a secondary education curriculum.
Keywords :
chemistry computing; computer games; educational courses; engineering education; physics education; Elemental; Microsoft XNA studio; PC platforms; UK GCSE-level content; Xbox 360 platforms; educational game; engineering education; physics education; programming tools; secondary education chemistry game; secondary education curriculum; test custom-made content; Chemical elements; Chemistry; Education; Games; Programming profession; XNA; education; physics; serious games;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2011 Third International Conference on
Conference_Location :
Athens
Print_ISBN :
978-1-4577-0316-4
Electronic_ISBN :
978-0-7695-4419-9
Type :
conf
DOI :
10.1109/VS-GAMES.2011.11
Filename :
5962113
Link To Document :
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