DocumentCode
240242
Title
Generalized game trees and their evaluation
Author
Basbous, Raed ; Nagy, Benedek
Author_Institution
Dept. of Appl. Math. & Comput. Sci., Eastern Mediterranean Univ., Famagusta, Cyprus
fYear
2014
fDate
5-7 Nov. 2014
Firstpage
55
Lastpage
60
Abstract
Expression trees are well-known tools to visualize the syntactical structure of the expressions. They are helpful also in evaluation. Games and game theory form an important field in Artificial Intelligence and it has several connections to Business and Economy. Game trees are used to represent games. In this paper, some types of extensions of game trees are considered using operations, e.g., multiplication, (constrained) addition and the usual minimum and maximum. Evaluation techniques are presented, as well as, various pruning algorithms that can quicken the evaluation in several cases.
Keywords
artificial intelligence; game theory; trees (mathematics); artificial intelligence; expression trees; game theory; generalized game trees; pruning algorithms; syntactical structure; Computer science; Conferences; Decision trees; Educational institutions; Game theory; Games; Nickel; alpha-beta pruning; cuts of trees; decision making; expression trees; game trees; minimax algorithm; shortcut evaluation;
fLanguage
English
Publisher
ieee
Conference_Titel
Cognitive Infocommunications (CogInfoCom), 2014 5th IEEE Conference on
Conference_Location
Vietri sul Mare
Type
conf
DOI
10.1109/CogInfoCom.2014.7020518
Filename
7020518
Link To Document