DocumentCode
240416
Title
Applying Lessons Learnt from Massively Multiplayer Online Games (MMOGs) to Massive Open Online Courses (MOOCs)
Author
Voulgari, Iro ; Sampson, Demetrios G.
Author_Institution
Inf. Technol. Inst., Centre for Res. & Technol. Hellas, Thessaloniki, Greece
fYear
2014
fDate
7-10 July 2014
Firstpage
14
Lastpage
15
Abstract
In this paper we discuss lessons learnt from research on the educational use of MMOGs with respect to the meaningful pedagogical design of MOOCs. More specifically, we focus on four main areas, namely, motivation, grouping, structure, and assessment, which appear to present certain challenges for the design of MOOCs.
Keywords
Internet; computer aided instruction; computer games; educational courses; MMOG; MOOC; assessment; grouping; massive open online courses; massively multiplayer online games; motivation; structure; Blogs; Communities; Digital systems; Education; Entertainment industry; Games; Optimization; MMOGs; MOOCs; assessment; instructional design; motivation;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
Conference_Location
Athens
Type
conf
DOI
10.1109/ICALT.2014.14
Filename
6901384
Link To Document