DocumentCode
240524
Title
A Serious Game for Training Patient-Centered Medical Interviews
Author
Ziebarth, Sabrina ; Kizina, Anna ; Hoppe, H. Ulrich ; Dini, Luigi
Author_Institution
Dept. of Comput. & Cognitive Sci., Univ. of Duisburg Essen, Duisburg, Germany
fYear
2014
fDate
7-10 July 2014
Firstpage
213
Lastpage
217
Abstract
This paper presents a web based serious game for medical students, which supports the training of patient-centered medical interviews. Phases of immersion (role playing) and reflection are differentiated to facilitate change of perspectives that is considered to be conducive for learning. Reflection is supported by the recording of the role play, which is enhanced by automated analysis results regarding the communication behavior of the player based on models of doctor-patient communication as well as general communication. The playability of this game was evaluated in a study with medical students.
Keywords
Internet; biomedical education; computer based training; medical computing; serious games (computing); Web based serious game; doctor-patient communication model; game playability; general communication; immersion phase; medical students; patient-centered medical interview training; player communication behavior; reflection; role playing; Games; Interviews; Medical diagnostic imaging; Medical services; Multi-agent systems; Reflection; Training; Serious game; medical interviews; reflection support; role play;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
Conference_Location
Athens
Type
conf
DOI
10.1109/ICALT.2014.69
Filename
6901440
Link To Document