• DocumentCode
    240534
  • Title

    Player Motivations in Massively Multiplayer Online Games

  • Author

    Voulgari, Iro ; Komis, Vassilis ; Sampson, Demetrios G.

  • Author_Institution
    Dept. of Educ. Sci. & Early Childhood Educ., Univ. of Patras, Patras, Greece
  • fYear
    2014
  • fDate
    7-10 July 2014
  • Firstpage
    238
  • Lastpage
    239
  • Abstract
    In this paper we explore the motivations of players for engagement in Massively Multiplayer Online Games (MMOGs). We employ a mixed method research (qualitative and quantitative approach) and identify aspects of MMOGs that motivate players, such as the sociability, the achievement, the challenges, the competition, and elements increasing immersion. We situate the findings within a learning context and discuss how these aspects further increase the effectiveness of a learning environment.
  • Keywords
    Internet; computer aided instruction; computer games; MMOG; achievement; challenges; competition; elements; learning context; learning environment; massively multiplayer online games; mixed method research; player motivations; qualitative approach; quantitative approach; sociability; Context; Educational institutions; Games; Interviews; Planning; Psychology; Virtual environments; MMOGs; game-based learning; learning; motivations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
  • Conference_Location
    Athens
  • Type

    conf

  • DOI
    10.1109/ICALT.2014.75
  • Filename
    6901447