DocumentCode
240534
Title
Player Motivations in Massively Multiplayer Online Games
Author
Voulgari, Iro ; Komis, Vassilis ; Sampson, Demetrios G.
Author_Institution
Dept. of Educ. Sci. & Early Childhood Educ., Univ. of Patras, Patras, Greece
fYear
2014
fDate
7-10 July 2014
Firstpage
238
Lastpage
239
Abstract
In this paper we explore the motivations of players for engagement in Massively Multiplayer Online Games (MMOGs). We employ a mixed method research (qualitative and quantitative approach) and identify aspects of MMOGs that motivate players, such as the sociability, the achievement, the challenges, the competition, and elements increasing immersion. We situate the findings within a learning context and discuss how these aspects further increase the effectiveness of a learning environment.
Keywords
Internet; computer aided instruction; computer games; MMOG; achievement; challenges; competition; elements; learning context; learning environment; massively multiplayer online games; mixed method research; player motivations; qualitative approach; quantitative approach; sociability; Context; Educational institutions; Games; Interviews; Planning; Psychology; Virtual environments; MMOGs; game-based learning; learning; motivations;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
Conference_Location
Athens
Type
conf
DOI
10.1109/ICALT.2014.75
Filename
6901447
Link To Document