DocumentCode
240538
Title
Toward the Adaptive and Context-Aware Serious Game Design
Author
Leclet-Groux, D. ; Caron, G.
Author_Institution
MIS Lab., Univ. de Picardie Jules Verne, Amiens, France
fYear
2014
fDate
7-10 July 2014
Firstpage
242
Lastpage
243
Abstract
The context of this research focus on the design approach of Serious Games dedicated to Cultural Heritage. This approach allowed creating and testing several Serious Games. Feedback obtained from the tests of SG, allowed us to refine the design of the games and to design a meta-scenario which can be adapted (depending on parameters), to the needs of the teacher and according to his pedagogical aims.
Keywords
computer aided instruction; history; program testing; serious games (computing); ubiquitous computing; SG tests; adaptive serious game design; context-aware serious game design; cultural heritage; feedback; instructional design; pedagogical aims; Art; Context; Cultural differences; Education; Games; Portals; Three-dimensional displays; Cultural Heritage; Instructional Design; Serious Games; adaptation; context-awareness;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
Conference_Location
Athens
Type
conf
DOI
10.1109/ICALT.2014.77
Filename
6901449
Link To Document