• DocumentCode
    240538
  • Title

    Toward the Adaptive and Context-Aware Serious Game Design

  • Author

    Leclet-Groux, D. ; Caron, G.

  • Author_Institution
    MIS Lab., Univ. de Picardie Jules Verne, Amiens, France
  • fYear
    2014
  • fDate
    7-10 July 2014
  • Firstpage
    242
  • Lastpage
    243
  • Abstract
    The context of this research focus on the design approach of Serious Games dedicated to Cultural Heritage. This approach allowed creating and testing several Serious Games. Feedback obtained from the tests of SG, allowed us to refine the design of the games and to design a meta-scenario which can be adapted (depending on parameters), to the needs of the teacher and according to his pedagogical aims.
  • Keywords
    computer aided instruction; history; program testing; serious games (computing); ubiquitous computing; SG tests; adaptive serious game design; context-aware serious game design; cultural heritage; feedback; instructional design; pedagogical aims; Art; Context; Cultural differences; Education; Games; Portals; Three-dimensional displays; Cultural Heritage; Instructional Design; Serious Games; adaptation; context-awareness;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
  • Conference_Location
    Athens
  • Type

    conf

  • DOI
    10.1109/ICALT.2014.77
  • Filename
    6901449