DocumentCode :
240538
Title :
Toward the Adaptive and Context-Aware Serious Game Design
Author :
Leclet-Groux, D. ; Caron, G.
Author_Institution :
MIS Lab., Univ. de Picardie Jules Verne, Amiens, France
fYear :
2014
fDate :
7-10 July 2014
Firstpage :
242
Lastpage :
243
Abstract :
The context of this research focus on the design approach of Serious Games dedicated to Cultural Heritage. This approach allowed creating and testing several Serious Games. Feedback obtained from the tests of SG, allowed us to refine the design of the games and to design a meta-scenario which can be adapted (depending on parameters), to the needs of the teacher and according to his pedagogical aims.
Keywords :
computer aided instruction; history; program testing; serious games (computing); ubiquitous computing; SG tests; adaptive serious game design; context-aware serious game design; cultural heritage; feedback; instructional design; pedagogical aims; Art; Context; Cultural differences; Education; Games; Portals; Three-dimensional displays; Cultural Heritage; Instructional Design; Serious Games; adaptation; context-awareness;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies (ICALT), 2014 IEEE 14th International Conference on
Conference_Location :
Athens
Type :
conf
DOI :
10.1109/ICALT.2014.77
Filename :
6901449
Link To Document :
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