DocumentCode
2407870
Title
Disappearing computers, social actors and embodied agents
Author
Nijholt, Anton
Author_Institution
Dept. of Comput. Sci., Univ. of Twente, Enschede, Netherlands
fYear
2003
fDate
3-5 Dec. 2003
Firstpage
128
Lastpage
134
Abstract
Presently, there are user interfaces that allow multimodal interactions. Many existing research and prototype systems introduced embodied agents, assuming that they allow a more natural conversation or dialogue between user and computer. Here we will first take a look at how in general people react to computers. We will look at some of the theories, in particular the CASA ("Computers Are Social Actors") paradigm, and then discuss how new technology, for example ambient intelligence technology, needs to anticipate the need of humans to build up social relationships. One way to anticipate is to do research in the area of social psychology, to translate findings there to the human-computer situation and to investigate technological possibilities to include human-human communication characteristics in the interface. For that reason we will discuss embodied conversational agents, the role they can play in human-computer interaction (in face-to-face conversation), in ambient intelligence environments and in virtual communities.
Keywords
human computer interaction; user interfaces; virtual reality; CASA; ambient intelligence technology; computers are social actors; conversational agents; embodied agents; human-computer interaction; human-computer situation; human-human communication; multimodal interaction; user interface; virtual community; Ambient intelligence; Books; Computer science; Equations; Face; Humans; Pervasive computing; Prototypes; Psychology; User interfaces;
fLanguage
English
Publisher
ieee
Conference_Titel
Cyberworlds, 2003. Proceedings. 2003 International Conference on
Print_ISBN
0-7695-1922-9
Type
conf
DOI
10.1109/CYBER.2003.1253445
Filename
1253445
Link To Document