DocumentCode
2407984
Title
Context modeling based depth image compression for distributed virtual environment
Author
Bao, Paul ; Gourlay, Douglas ; Li, Youfu
Author_Institution
Sch. of Comput. Eng., Nanyang Technol. Univ., Singapore
fYear
2003
fDate
3-5 Dec. 2003
Firstpage
174
Lastpage
180
Abstract
Depth images, comprising pixel intensities and depth map, are viewed as a compact model of 3D scenes and used in 3D image warping for the distributed or collaborative virtual environment to enable the distributed rendering of complex 3D scenes at relatively low cost. The major overhead of the model is the transmission of the depth images of the initial reference and the subsequent new views that may be up to a few Mbs in size depending on the screen resolution. This paper presents efficient compression techniques specifically designed for the depth images. Additionally we experiment with the warped image quality by reducing the resolution of the depth map. We show that significant compression can be achieved at a cost of a very modest impairment in the perceptual quality of the warped image.
Keywords
data compression; distributed processing; image coding; image processing; image resolution; virtual reality; 3D image warping; 3D scene; context modeling; depth image; depth image compression; distributed virtual environment; pixel intensity; screen resolution; Collaboration; Context modeling; Costs; Image coding; Image quality; Image resolution; Layout; Pixel; Rendering (computer graphics); Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Cyberworlds, 2003. Proceedings. 2003 International Conference on
Print_ISBN
0-7695-1922-9
Type
conf
DOI
10.1109/CYBER.2003.1253451
Filename
1253451
Link To Document