DocumentCode
2412005
Title
Virtual Teams and Creative Performance
Author
Martins, Luana L. ; Shalley, C.E. ; Gilson, L.L.
fYear
2009
fDate
5-8 Jan. 2009
Firstpage
1
Lastpage
10
Abstract
We developed and tested a model of the effects of demographic differences (i.e., differences in race, sex, age, and nationality) on creativity in dyads having short-term virtual work interactions. Specifically we examined how demographic differences interacted with dyad processes (establishment of rapport, participation equality, and process conflict) and a key input factor (difference in technical experience), to affect the creativity of dyads working virtually. Differences in nationality had a strong negative direct effect, and interacted with differences in technical experience to affect creativity. Differences in age interacted with dyad processes and differences in technical experience to affect creativity. Differences in sex and race did not significantly affect creativity. Implications are discussed for managing creative virtual work.
Keywords
virtual reality; creative performance; dyads; short-term virtual work interactions; virtual teams; Business communication; Collaborative work; Communications technology; Companies; Demography; Electronic mail; Information technology; System testing; Technological innovation; Virtual groups;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences, 2009. HICSS '09. 42nd Hawaii International Conference on
Conference_Location
Big Island, HI
ISSN
1530-1605
Print_ISBN
978-0-7695-3450-3
Type
conf
DOI
10.1109/HICSS.2009.502
Filename
4755348
Link To Document