DocumentCode
2412348
Title
Curve-skeleton applications
Author
Cornea, Nicu D. ; Silver, Deborah ; Min, Patrick
Author_Institution
Rutgers Univ., NJ, USA
fYear
2005
fDate
23-28 Oct. 2005
Firstpage
95
Lastpage
102
Abstract
Curve-skeletons are a 1D subset of the medial surface of a 3D object and are useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement, mesh repair, animation, etc. There are many algorithms in the literature describing extraction methodologies for different applications; however, it is unclear how general and robust they are. In this paper, we provide an overview of many curve-skeleton applications and compile a set of desired properties of such representations. We also give a taxonomy of methods and analyze the advantages and drawbacks of each class of algorithms.
Keywords
computational geometry; curve fitting; data visualisation; image representation; image thinning; set theory; solid modelling; 1D subset; 3D object; curve-skeleton applications; medial surface; visualization tasks; Animation; Application software; Computer graphics; Computer vision; Cornea; Navigation; Shape; Silver; Solid modeling; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 2005. VIS 05. IEEE
Print_ISBN
0-7803-9462-3
Type
conf
DOI
10.1109/VISUAL.2005.1532783
Filename
1532783
Link To Document