DocumentCode :
2413258
Title :
Anima Studio: A Platform for Character Motion Synthesis and Interaction
Author :
Cao, Yue ; Chen, Leiting ; Xie, Zhanghuan ; Liang, Xiao ; Cai, Hongbing
fYear :
2011
fDate :
21-23 Oct. 2011
Firstpage :
835
Lastpage :
838
Abstract :
The content generation of character animation is a hard task, because it has so many time consuming processes, and needs highly skilled animators. In this paper, an integrated visual platform has been proposed, which contains two key components, one is motion synthesis adapting to off-line fields, the other is motion interaction for real-time simulation in dynamic environments. Supplied with some secondary toolkits, which support WYSWYG (what you see is what you get), this platform becomes a full pipeline for character animation generations. The application fields contain digital games, visual effects, simulation, education, so on and forth.
Keywords :
Animation; Dynamics; Educational institutions; Force; Joints; Real time systems; WYSWYG; character animation; content generation; interaction; synthesis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational and Information Sciences (ICCIS), 2011 International Conference on
Conference_Location :
Chengdu, China
Print_ISBN :
978-1-4577-1540-2
Type :
conf
DOI :
10.1109/ICCIS.2011.84
Filename :
6086329
Link To Document :
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