• DocumentCode
    2414210
  • Title

    The Application of AI for the Non Player Character in Computer Games

  • Author

    Jie, Jiang ; Yang, Kuang ; Haihui, Shen

  • fYear
    2011
  • fDate
    21-23 Oct. 2011
  • Firstpage
    1049
  • Lastpage
    1050
  • Abstract
    Artificial intelligence technology for non player character has become the key technology for computer games. This paper describes the attributes of non player character and application of artificial intelligence. Then it discusses the interaction designing of artificial intelligence in designing computer games. The latter part focuses on researching the realization of artificial intelligence for non player character. At last, the paper envisions the application of AI will attract more players.
  • Keywords
    Algorithm design and analysis; Artificial intelligence; Automata; Computers; Educational institutions; Games; Genetic algorithms; artificial intelligence; computer games; non player character;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational and Information Sciences (ICCIS), 2011 International Conference on
  • Conference_Location
    Chengdu, China
  • Print_ISBN
    978-1-4577-1540-2
  • Type

    conf

  • DOI
    10.1109/ICCIS.2011.318
  • Filename
    6086384