DocumentCode
2414210
Title
The Application of AI for the Non Player Character in Computer Games
Author
Jie, Jiang ; Yang, Kuang ; Haihui, Shen
fYear
2011
fDate
21-23 Oct. 2011
Firstpage
1049
Lastpage
1050
Abstract
Artificial intelligence technology for non player character has become the key technology for computer games. This paper describes the attributes of non player character and application of artificial intelligence. Then it discusses the interaction designing of artificial intelligence in designing computer games. The latter part focuses on researching the realization of artificial intelligence for non player character. At last, the paper envisions the application of AI will attract more players.
Keywords
Algorithm design and analysis; Artificial intelligence; Automata; Computers; Educational institutions; Games; Genetic algorithms; artificial intelligence; computer games; non player character;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational and Information Sciences (ICCIS), 2011 International Conference on
Conference_Location
Chengdu, China
Print_ISBN
978-1-4577-1540-2
Type
conf
DOI
10.1109/ICCIS.2011.318
Filename
6086384
Link To Document