• DocumentCode
    2414332
  • Title

    Using Demographic Migration Theory to Explore Why People Switch Between Online Games

  • Author

    Hou, A.C.Y. ; Ching-Chin Chern ; Houn-Gee Chen ; Yu-Chen Chen

  • Author_Institution
    Dept. of Inf. Manage., Nat. Taiwan Univ., Taipei
  • fYear
    2009
  • fDate
    5-8 Jan. 2009
  • Firstpage
    1
  • Lastpage
    9
  • Abstract
    Online gaming has become a popular leisure-time activity in resent years. In this study, we adopted the push-pull-mooring model, which analyzes human migration behavior based on the demographic migration theory, to explain why players switch from an existing game to a new one. An empirical survey was conducted to collect data from 574 online gamers and then this data was analyzed using the structural equation modeling (SEM). The results indicated that the push-pull-mooring model can be extended to explain the switching intentions of online game players. It appears that the "mooring effects" have a stronger influence on players\´ switching intentions than "pull effects", while "push effects" have no influence. Finally, this article discusses the implications of our findings and offer possible avenues for management at online game providers to understand their customers better.
  • Keywords
    computer games; human factors; SEM; demographic migration theory; human migration behavior analysis; online game; player switching intention; push-pull-mooring model; structural equation modeling; Data analysis; Demography; Equations; Game theory; Humans; Information management; Internet; Numerical analysis; Power generation; Switches;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Sciences, 2009. HICSS '09. 42nd Hawaii International Conference on
  • Conference_Location
    Big Island, HI
  • ISSN
    1530-1605
  • Print_ISBN
    978-0-7695-3450-3
  • Type

    conf

  • DOI
    10.1109/HICSS.2009.493
  • Filename
    4755477