DocumentCode
2414332
Title
Using Demographic Migration Theory to Explore Why People Switch Between Online Games
Author
Hou, A.C.Y. ; Ching-Chin Chern ; Houn-Gee Chen ; Yu-Chen Chen
Author_Institution
Dept. of Inf. Manage., Nat. Taiwan Univ., Taipei
fYear
2009
fDate
5-8 Jan. 2009
Firstpage
1
Lastpage
9
Abstract
Online gaming has become a popular leisure-time activity in resent years. In this study, we adopted the push-pull-mooring model, which analyzes human migration behavior based on the demographic migration theory, to explain why players switch from an existing game to a new one. An empirical survey was conducted to collect data from 574 online gamers and then this data was analyzed using the structural equation modeling (SEM). The results indicated that the push-pull-mooring model can be extended to explain the switching intentions of online game players. It appears that the "mooring effects" have a stronger influence on players\´ switching intentions than "pull effects", while "push effects" have no influence. Finally, this article discusses the implications of our findings and offer possible avenues for management at online game providers to understand their customers better.
Keywords
computer games; human factors; SEM; demographic migration theory; human migration behavior analysis; online game; player switching intention; push-pull-mooring model; structural equation modeling; Data analysis; Demography; Equations; Game theory; Humans; Information management; Internet; Numerical analysis; Power generation; Switches;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences, 2009. HICSS '09. 42nd Hawaii International Conference on
Conference_Location
Big Island, HI
ISSN
1530-1605
Print_ISBN
978-0-7695-3450-3
Type
conf
DOI
10.1109/HICSS.2009.493
Filename
4755477
Link To Document