DocumentCode :
2414380
Title :
CAVEStudy: an infrastructure for computational steering in virtual reality environments
Author :
Renambot, Luc ; Bal, Henri E. ; Germans, Desmond ; Spoelder, Hans J W
Author_Institution :
Div. of Math. & Comput. Sci., Vrije Univ., Amsterdam, Netherlands
fYear :
2000
fDate :
2000
Firstpage :
239
Lastpage :
246
Abstract :
We present the CAVEStudy system that enables scientists to interactively steer a simulation from a virtual reality (VR) environment. No modification to the source code is necessary. CAVEStudy allows interactive and immersive analysis of a simulation running on a remote computer. Using a high-level description of the simulation, the system generates the communication layer (based on CAVERN-Soft) needed to control the execution and to gather data at runtime. We describe three case-studies implemented with CAVEStudy: soccer simulation, diode laser simulation and molecular dynamics
Keywords :
digital simulation; natural sciences computing; user interfaces; virtual reality; CAVERN-Soft; CAVEStudy; computational steering; computer simulation; diode laser simulation; immersive reality; interactive system; molecular dynamics; remote computer; soccer simulation; virtual reality; Analytical models; Collaboration; Communication system control; Computational modeling; Computer simulation; Data visualization; Mathematics; Supercomputers; Virtual environment; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
High-Performance Distributed Computing, 2000. Proceedings. The Ninth International Symposium on
Conference_Location :
Pittsburgh, PA
ISSN :
1082-8907
Print_ISBN :
0-7695-0783-2
Type :
conf
DOI :
10.1109/HPDC.2000.868655
Filename :
868655
Link To Document :
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