• DocumentCode
    2415500
  • Title

    2-D auditory mapping of virtual environment using real-time head related transfer functions

  • Author

    Ordónez, Carlos ; Barreto, Armando ; Gupta, Navarun

  • Author_Institution
    Florida Int. Univ., Miami, FL, USA
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    364
  • Lastpage
    369
  • Abstract
    The human brain is capable of localizing sounds from events occurring in its surroundings. It is able to identify and pinpoint from which directions the sounds come. This project takes advantage of that ability to create a simple auditory map of a virtual environment with the use of head related transfer functions (HRTF). HRTF are the basis of the most prominent techniques for digital sound spatialization. In this project a synthetic virtual environment is defined by a maze of vertical and horizontal walls drawn on the computer screen using Matlab´s graphic user interface (GUI) components. In this virtual environment the subject is represented by the computer cursor. The distances from the cursor to the nearest virtual walls are calculated continuously and used to control the intensity of four virtual sounds that are simulated as if originating at the front, back, left and right of the subject. These four spatialized sounds are delivered through headphones to a blindfolded user as he/she navigates the virtual environment stepping the cursor with the four arrow keys on the keypad of the computer. Virtual navigation tests with 14 subjects confirm that the remote navigation cues provided by the spatialized sounds are more helpful in avoiding collisions with the virtual walls than a simple warning tone provided to the blindfolded user in the immediate vicinity of the walls
  • Keywords
    graphical user interfaces; handicapped aids; hearing; real-time systems; transfer functions; 2D auditory mapping; GUI; Matlab; collision avoidance; computer keypad; digital sound spatialization; graphic user interface; head related transfer functions; headphones; human brain; real-time HRTF; simulation; virtual environment; virtual navigation tests; virtual sounds; virtual walls; Computational modeling; Computer graphics; Computer interfaces; Computer languages; Graphical user interfaces; Humans; Navigation; Transfer functions; User interfaces; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    SoutheastCon, 2002. Proceedings IEEE
  • Conference_Location
    Columbia, SC
  • Print_ISBN
    0-7803-7252-2
  • Type

    conf

  • DOI
    10.1109/.2002.995621
  • Filename
    995621