DocumentCode
2419598
Title
Design and Implementation of Digital Shadow Play Communication Model Based on Flash
Author
Qi, Shen ; Lei, Zhao
Author_Institution
Coll. of Software, Beijing Univ. of Technol., Beijing, China
fYear
2010
fDate
7-9 May 2010
Firstpage
3864
Lastpage
3867
Abstract
Digital shadow play is one attempt to combine the traditional shadowgraph and modern computer science technology. By the requirement of shadowgraph in the real world, the digital shadow play is required to be highly real-time, easily handle and strong interaction. Besides, because of the requirement of multi-personal interaction, the design and implement of communication model also should be considered in the digital shadow play system. In this paper, it proposes one flash-based digital shadow play communication module, which utilizes socket to achieve the requirement of fluent communication between multiple digital shadow play clients. Then the communication model will be used in the digital shadow play system.
Keywords
computer games; digital communication; virtual reality; digital shadow play; flash; modern computer science; multi-personal interaction; shadowgraph; socket communication; Computational modeling; Educational institutions; Power capacitors; Presses; Sockets; Software; XML; Digital shadow play; Flash; Multi-mice; Socket Communication;
fLanguage
English
Publisher
ieee
Conference_Titel
E-Business and E-Government (ICEE), 2010 International Conference on
Conference_Location
Guangzhou
Print_ISBN
978-0-7695-3997-3
Type
conf
DOI
10.1109/ICEE.2010.969
Filename
5591827
Link To Document