DocumentCode
24228
Title
Critical Multimedia
Author
Kelliher, Aisling
Author_Institution
Sch. of Design, Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume
21
Issue
4
fYear
2014
fDate
Oct.-Dec. 2014
Firstpage
4
Lastpage
7
Abstract
In this article, I explore the concept of criticality as applied and practiced within art and design, with a view to the potential of this approach within engineering and computer science. A critical viewpoint here entails deeply reflecting on and examining the norms, values, and structures of all or some subsection of society with a view to affecting change. While critical theory has typically been the purview of philosophers, literary theorists, and sociologists, the act of criticality itself has very much been a part of artistic practice from Jonathan Swift to Shakespeare, Jenny Holzer to The Guerilla Girls. Within a contemporary context, the vitality of critical approaches across sociotechnical domains points to the value of this reflexive process in provoking necessary discussion and exchange.
Keywords
art; multimedia systems; social sciences computing; affecting change; art; computer science; critical approaches; critical nultimedia; critical theory; critical viewpoint; criticality; design; engineering; norms; society subsection; sociotechnical domains; values; Communication system security; Cultural differences; Human factors; IP networks; Media; Multimedia communication; Wireless communication; critical engineering; critical multimedia; human-computer-interaction; multimedia; multimedia research;
fLanguage
English
Journal_Title
MultiMedia, IEEE
Publisher
ieee
ISSN
1070-986X
Type
jour
DOI
10.1109/MMUL.2014.58
Filename
6945275
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