• DocumentCode
    2424594
  • Title

    Handling heterogeneity in networked virtual environments

  • Author

    Trefftz, Helmuth ; Marsic, Ivan ; Zyda, Michael

  • fYear
    2002
  • fDate
    2002
  • Firstpage
    7
  • Lastpage
    14
  • Abstract
    The availability of inexpensive and powerful graphics cards as well as fast Internet connections make Networked Virtual Environments viable for millions of users and many new applications. It is therefore necessary to cope with the growing heterogeneity that arises from differences in computing power, network speed and users´ preferences. This paper describes an architecture that accommodates the heterogeneity mentioned above while allowing a manager to define system-wide policies. Policies and users´ preferences can be expressed as simple linear equations forming a mathematical model that describes the system as a whole as well as its individual components. When solutions to this model are mapped back to the problem domain, viable solutions that accommodate heterogeneity and system policies are obtained. The results of our experiments with a proof-of-concept system are described
  • Keywords
    virtual reality; computing power; fast Internet connections; graphics cards; heterogeneity handling; linear equations; mathematical model; network speed; networked virtual environments; proof-of-concept system; users´ preferences; Computer architecture; Computer networks; Equations; Graphics; IP networks; Intelligent networks; Mathematical model; Power system management; Power system modeling; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality, 2002. Proceedings. IEEE
  • Conference_Location
    Orlando, FL
  • ISSN
    1087-8270
  • Print_ISBN
    0-7695-1492-8
  • Type

    conf

  • DOI
    10.1109/VR.2002.996499
  • Filename
    996499