DocumentCode
2424731
Title
DLoVe: using constraints to allow parallel processing in multi-user virtual reality
Author
Deligiannidis, Leonidas ; Jacob, Robert J K
Author_Institution
Dept. of Electr. Eng. & Comput. Sci., Tufts Univ., Medford, MA, USA
fYear
2002
fDate
2002
Firstpage
49
Lastpage
56
Abstract
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allows programs written in its framework to be executed on multiple computers for improved performance. It also allows easy specification and implementation of multi-user interfaces. DLoVe hides all the networking aspects of message passing among the machines in the distributed environment and performs the needed network optimizations. As a result, a user of DLoVe does not need to understand parallel and distributed programming to use the system; he or she needs only be able to use the serial version of the user interface description language. Parallelizing the computation is performed by DLoVe, without modifying the interface description
Keywords
distributed processing; message passing; user interface management systems; virtual reality; DLoVe; distributed virtual reality; interactive behaviors; message passing; multi-user interfaces; one-way constraints; user interface description language; virtual reality; Computer interfaces; Delay; Design optimization; Jacobian matrices; Message passing; Parallel processing; Parallel programming; User interfaces; Virtual reality; Writing;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2002. Proceedings. IEEE
Conference_Location
Orlando, FL
ISSN
1087-8270
Print_ISBN
0-7695-1492-8
Type
conf
DOI
10.1109/VR.2002.996504
Filename
996504
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