DocumentCode
2425392
Title
The making of Kyongju VR Theatre
Author
Park, ChangHoon ; Ko, Heedong ; Kim, Ig-Jae ; Ahn, Sang Chul ; Kwon, Yong-Moo ; Kim, Hyoung-Gon
Author_Institution
Imaging Media Res. Center, Korea Inst. of Sci. & Technol., South Korea
fYear
2002
fDate
2002
Firstpage
269
Lastpage
270
Abstract
Recently we have built the largest Virtual Reality (VR) theatre in the world for the Kyongju World Culture EXPO 2000. Unlike single user VR systems, the VR theatre is characterized by a single shared screen and controlled by a kind of tightly coupled user inputs from several hundreds of people in the audience. The large computer-generated stereo images by the huge cylindrical screen provide the immersive feeling augmenting the physical audience space with of 3D virtual space. In addition to the visual immersion, the theatre provides 3D audio, vibration and olfactory display as well as keypads for the audience in their seats interactively controlling the virtual environment. This paper introduces the issues raised and addressed during the design of making such a versatile VR theatre, production and presentation of the virtual heritage at Kyongju, one thousand years ago
Keywords
multimedia computing; virtual reality; Kyongju World Culture EXPO 2000; VR theatre; Virtual Reality theatre; audio; olfactory display; physical audience space; single shared screen; user inputs; vibration; virtual heritage; visual immersion; Auditory displays; Computer displays; Control systems; Large screen displays; Olfactory; Physics computing; Three dimensional displays; Vibration control; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2002. Proceedings. IEEE
Conference_Location
Orlando, FL
ISSN
1087-8270
Print_ISBN
0-7695-1492-8
Type
conf
DOI
10.1109/VR.2002.996532
Filename
996532
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