DocumentCode
2426369
Title
Using Games As a Means for Collaboration
Author
Bartlett, Keiran ; Simpson, Matthew
Author_Institution
University of Queensland
fYear
2005
fDate
12-14 Jan. 2005
Firstpage
346
Lastpage
351
Abstract
The availability of a good interface for online user collaboration has been a sore point for most collaboration applications to date. While MUD’s, MOO’s, IRC and other chat applications are well suited to impersonal communication, the meaning of a single message can often be misconstrued or misunderstood, and the effort often required to learn control of a new application while understanding navigation in a virtual world, can be difficult to overcome. The Nexus promises to aid in the intuitive act of communication, interaction and movement and in the process enhance the collaboration experience for the user, through the use of a game engine.
Keywords
Application software; Bandwidth; Collaborative software; Collaborative tools; Collaborative work; Engines; Games; Legged locomotion; Navigation; Online Communities/Technical Collaboration;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Modelling Conference, 2005. MMM 2005. Proceedings of the 11th International
ISSN
1550-5502
Print_ISBN
0-7695-2164-9
Type
conf
DOI
10.1109/MMMC.2005.70
Filename
1386013
Link To Document