DocumentCode
2427333
Title
HyperSfM
Author
Ni, Kai ; Dellaert, Frank
Author_Institution
Microsoft Corp., Redmond, WA, USA
fYear
2012
fDate
13-15 Oct. 2012
Firstpage
144
Lastpage
151
Abstract
We propose a novel algorithm that solves the Structure from Motion problem in a divide and conquer manner by exploiting its bipartite graph structure. Recursive partitioning has a rich history, stemming from sparse linear algebra and finite element methods, and are also appealing for solving large-scale SfM problems. However, an important and less explored question is how to generate good partitionings for SfM that divide the problem into fully-constrained sub-problems. Here we introduce HyperSfM, a principled way to recursively divide an SfM problem using a hyper graph representation, in which finding edge separators yields the desired "nested-dissection" style tree of nonlinear sub-problems. After partitioning, a bottom-up computation pass solves the SfM problem robustly (by having fully constrained sub-problems) and efficiently (because most nonlinear error is removed at lower levels of the tree). The performance of the algorithm is demonstrated for various indoor and outdoor standard data-sets.
Keywords
divide and conquer methods; finite element analysis; image motion analysis; trees (mathematics); HyperSfM; bipartite graph structure; bottom-up computation; divide and conquer; edge separator; finite element method; hyper graph representation; nested-dissection style tree; nonlinear subproblem; recursive partitioning; sparse linear algebra; structure from motion problem; Bipartite graph; Cameras; Feature extraction; Optimization; Particle separators; Partitioning algorithms; USA Councils; bundle adjustment; sfm; submap;
fLanguage
English
Publisher
ieee
Conference_Titel
3D Imaging, Modeling, Processing, Visualization and Transmission (3DIMPVT), 2012 Second International Conference on
Conference_Location
Zurich
Print_ISBN
978-1-4673-4470-8
Type
conf
DOI
10.1109/3DIMPVT.2012.47
Filename
6374988
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