DocumentCode
2429775
Title
Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications
Author
Gabbard, Joseph L. ; Swan, J. Edward, II ; Hix, Deborah ; Kim, Si-Jung ; Fitch, Greg
Author_Institution
Center for Human-Comput. Interaction, Virginia Tech, Blacksburg, VA
fYear
2007
fDate
10-14 March 2007
Firstpage
35
Lastpage
42
Abstract
A challenge in presenting augmenting information in outdoor augmented reality (AR) settings lies in the broad range of uncontrollable environmental conditions that may be present, specifically large-scale fluctuations in natural lighting and wide variations in likely backgrounds or objects in the scene. In this paper, we present a active AR testbed that samples the user´s field of view, and collects outdoor illuminance values at the participant´s position. The main contribution presented herein is a user-based study (conducted using the testbed) that examined the effects on user performance of four outdoor background textures, four text colors, three text drawing styles, and two text drawing style algorithms for a text identification task using an optical, see-through AR system. We report significant effects for all these variables, and discuss design guidelines and ideas for future work
Keywords
augmented reality; text analysis; user interfaces; active text drawing; augmented reality; outdoor background textures; text colors; text drawing styles; text identification; Augmented reality; Design engineering; Engineering drawings; Fluctuations; Graphical user interfaces; Large-scale systems; Optical sensors; Systems engineering and theory; Testing; Virtual reality; Empirical Study; Optical See-Through Display; Outdoor Augmented Reality; Text Drawing Styles; Text Legibility;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference, 2007. VR '07. IEEE
Conference_Location
Charlotte, NC
Print_ISBN
1-4244-0906-3
Electronic_ISBN
1-4244-0906-3
Type
conf
DOI
10.1109/VR.2007.352461
Filename
4161003
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