Title :
Real-time Path Planning for Virtual Agents in Dynamic Environments
Author :
Sud, Avneesh ; Andersen, Erik ; Curtis, Sean ; Lin, Ming ; Manocha, Dinesh
Author_Institution :
Dept. of Comput. Sci., North Carolina Univ., Chapel, NC
Abstract :
We present a novel approach for real-time path planning of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multi-agent Navigation Graph (MaNG), which is constructed from the first- and second-order Voronoi diagrams. The MaNG is used to perform route planning and proximity computations for each agent in real time. We compute the MaNG using graphics hardware and present culling techniques to accelerate the computation. We also address undersampling issues for accurate computation. Our algorithm is used for real-time multi-agent planning in pursuit-evasion and crowd simulation scenarios consisting of hundreds of moving agents, each with a distinct goal
Keywords :
computational geometry; data structures; multi-agent systems; path planning; real-time systems; virtual reality; Voronoi diagrams; complex dynamic scenes; crowd simulation; culling techniques; data structure; dynamic environments; graphics hardware; motion planning; multiagent navigation graph; multiple virtual agents; proximity computations; pursuit-evasion; real-time path planning; route planning; Acceleration; Collision avoidance; Computational modeling; Data structures; Graphics; Hardware; Layout; Navigation; Path planning; Virtual environment; I.3.5 [Computing Methodologies]: Computational Geometry and Object Modeling¿Geometric algorithms; I.3.7 [Computing Methodologies]: Three-Dimensional Graphics and Realism¿Animation virtual reality; Voronoi diagram; crowd simulation; motion planning;
Conference_Titel :
Virtual Reality Conference, 2007. VR '07. IEEE
Conference_Location :
Charlotte, NC
Print_ISBN :
1-4244-0906-3
Electronic_ISBN :
1-4244-0906-3
DOI :
10.1109/VR.2007.352468