DocumentCode
2430059
Title
Collision Awareness Using Vibrotactile Arrays
Author
Bloomfield, Aaron ; Badle, Norman I.
Author_Institution
Virginia Univ., Charlottesville, VA
fYear
2007
fDate
10-14 March 2007
Firstpage
163
Lastpage
170
Abstract
What is often missing from many virtual worlds is a physical sense of the confinement and constraint of the virtual environment. To address this issue, we present a method for providing localized cutaneous vibratory feedback to the user´s right arm. We created a sleeve of tactors linked to a real-time human model that activates when the corresponding body area collides with an object. The hypothesis is that vibrotactile feedback to body areas provides the wearer sufficient guidance to ascertain the existence and physical realism of access paths and body configurations. The results of human subject experiments clearly show that the use of full arm vibrotactile feedback improves performance over purely visual feedback in navigating the virtual environment. These results validate the empirical performance of this concept
Keywords
feedback; haptic interfaces; virtual reality; collision awareness; cutaneous vibratory feedback; tactor; vibrotactile arrays; virtual worlds; Computer graphics; Costs; Force feedback; Haptic interfaces; Humans; Imaging phantoms; Layout; Sensor arrays; Skin; Virtual environment; Evaluation/Methodology H.1.2 [Models and Principles]: User/Machine Systems¿Human Factors; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism¿Virtual Reality H.5.2 [Information Interfaces and Presentation]: User Interfaces¿Haptic I/O; haptics; sensory substitution; tactile array; tactor;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference, 2007. VR '07. IEEE
Conference_Location
Charlotte, NC
Print_ISBN
1-4244-0906-3
Electronic_ISBN
1-4244-0906-3
Type
conf
DOI
10.1109/VR.2007.352477
Filename
4161019
Link To Document