DocumentCode :
2430204
Title :
Rapid Animation of Laser-scanned Humans
Author :
De Aguiar, Edilson ; Theobal, Christian ; Stoll, Carsten ; Seidel, Hans-Peter
Author_Institution :
MPI Informatik, Saarbrucken
fYear :
2007
fDate :
10-14 March 2007
Firstpage :
223
Lastpage :
226
Abstract :
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based animation pipeline, our method uses a mesh-based Laplacian editing scheme to drive the motion of the scanned model. Our framework elegantly solves the motion retargeting problem and produces realistic non-rigid surface deformation with minimal user interaction. Realistic animations can easily be generated from a variety of input motion descriptions, which we exemplify by applying our method to both marker-free and marker-based motion capture data
Keywords :
avatars; computer animation; motion compensation; human geometry; laser-scanned humans; mesh-based Laplacian editing; motion capture; nonrigid surface deformation; rapid animation; virtual avatar; Animation; Biological system modeling; Deformable models; Geometrical optics; Humans; Laplace equations; Pipelines; Shape; Skeleton; Virtual reality; Animation; I.3.7 [Computer Graphics]: Graphics and Realism¿Animation, Virtual Reality; I.4.8 [Image Processing and Computer Vision]: Scene Analysis¿Motion, Tracking; motion capture; shape deformation; virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Conference, 2007. VR '07. IEEE
Conference_Location :
Charlotte, NC
Print_ISBN :
1-4244-0906-3
Electronic_ISBN :
1-4244-0906-3
Type :
conf
DOI :
10.1109/VR.2007.352486
Filename :
4161028
Link To Document :
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