DocumentCode :
2430436
Title :
Stepping Over Virtual Obstacles with an Actuated Gait Orthosis
Author :
Wellner, Mathias ; Duschau-Wicke, Alexander ; Von Zitzewitz, Joachim ; Riener, Robert
Author_Institution :
Sensory-Motor Syst. Lab., ETH Zurich
fYear :
2007
fDate :
10-14 March 2007
Firstpage :
275
Lastpage :
276
Abstract :
The rehabilitation robot LOKOMAT has been developed at University Hospital Balgrist to automate treadmill training of spinal cord injury and stroke patients. Current rehabilitation training on that robot consists of moving the patient´s legs on predefined trajectories. However, this kind of training is not challenging, as patients are moved regardless of their efforts and do not see their advancement. To enhance rehabilitation training with the LOKOMAT, a virtual reality setup was installed. It consists of a passive stereo projection system (screen size 3 m times 2 m), a Dolby 5.1 sound system and an electric fan. With that setup an obstacle crossing scenario was implemented. The patients can see their advancement on the screen, as an animated figurine (avatar) moves along a path simultaneously with their own movements. Additionally they can hear sounds (e.g. environmental sounds, steps), feel the wind, and experience force feedback, provided by the orthosis, when hitting obstacles. The objective of a first study on visual feedback was to investigate which feedback suits best to perceive the obstacle distances and heights correctly. To answer this question, 14 healthy subjects walked in the actuated gait orthosis, received visual feedback and tried to avoid collisions with obstacles. Subjects could move freely within the gait orthosis and determine their own speed and step length. They had to cross the obstacles independently, with haptic feedback, indicating obstacle hits. Results show that the side view results in least obstacle hits and that 2D excels 3D display in this respect
Keywords :
actuators; avatars; force feedback; patient rehabilitation; University Hospital Balgrist; actuated gait orthosis; animated figurine; automated treadmill training; avatars; force feedback; passive stereo projection system; rehabilitation training; robot LOKOMAT; spinal cord injury; stroke patients; virtual obstacles; virtual reality; visual feedback; Animation; Audio systems; Feedback; Hospitals; Leg; Legged locomotion; Rehabilitation robotics; Robotics and automation; Spinal cord injury; Virtual reality; Biofeedback; Gait; H.5.1 [Information Interfaces and Presentation (e.g., HCI)]: Multimedia Information Systems¿Artificial, augmented and virtual realities; Obstacle Walking; Rehabiliation; Virtual Reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Conference, 2007. VR '07. IEEE
Conference_Location :
Charlotte, NC
Print_ISBN :
1-4244-0906-3
Electronic_ISBN :
1-4244-0906-3
Type :
conf
DOI :
10.1109/VR.2007.352499
Filename :
4161041
Link To Document :
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