Title :
A method of real-time gesture recognition for interactive systems
Author :
Watanabe, Takahiro ; Lee, Chil-Woo ; Tsukamoto, Akitoshi ; Yachida, Masahiko
Author_Institution :
Lab. of Image Inf. Sci. & Technol., Osaka, Japan
Abstract :
This paper presents a new method for real-time gesture recognition and its application. The key idea of the method is that we use multiple template models for specific feature parts of body such as arms and estimate the pose of this part by considering similarities of an input image to the models. To calculate the similarity for the part, we developed maskable template model (MTM) with which both masking and template matching are done simultaneously. As an application of this method, we realize a real-time interactive system, gesture game system, which can activate the characters of video game by gestures in real-time
Keywords :
image recognition; interactive systems; real-time systems; user interfaces; gesture game system; interactive systems; maskable template model; multiple template models; real-time gesture recognition; real-time interactive system; video game characters; Arm; Biological system modeling; Character recognition; Games; Humans; Image recognition; Interactive systems; Joints; Laboratories; Real time systems;
Conference_Titel :
Pattern Recognition, 1996., Proceedings of the 13th International Conference on
Conference_Location :
Vienna
Print_ISBN :
0-8186-7282-X
DOI :
10.1109/ICPR.1996.546992