• DocumentCode
    2434092
  • Title

    Spring-based measurement equipment for evaluation of 3-DOF haptic rendering algorithms

  • Author

    Wang, Zhixiang ; Wang, Dangxiao ; Song, Tao

  • Author_Institution
    State Key Lab. of Virtual Reality Technol. & Syst., Beihang Univ., Beijing, China
  • fYear
    2011
  • fDate
    14-17 Oct. 2011
  • Firstpage
    29
  • Lastpage
    34
  • Abstract
    Evaluation of haptic rendering algorithms is an important topic to achieve realistic haptic simulation. In this paper, we developed a spring-based measurement equipment to enable quantified evaluation for 3-DOF (Degree of Freedom) haptic rendering of contact between a point-shaped tool and a complex-shaped object. We proposed a new method to formulate the trajectory of the haptic tool, which will be the input signal for the target haptic rendering algorithm. Using three springs between human´s hand and the probe´s tip, we can precisely mimic the limited Z-Width characteristic of current haptic devices. Furthermore, we introduced a spatial registration algorithm to establish the transformation from the local frame of the force sensor to the normal of contact point, thus maintain the computed normal force is always along the normal direction. Preliminary contact experiment against a planar surface is carried out to validate the performance of our method. Experiment results showed our method can capture the real-time force and motion signal during contact, and can be utilized to evaluate performance of various haptic rendering algorithms.
  • Keywords
    biomedical equipment; force sensors; haptic interfaces; medical computing; rendering (computer graphics); springs (mechanical); 3-DOF haptic rendering algorithms; complex-shaped object; force sensor; haptic devices; haptic simulation; point-shaped tool; spatial registration algorithm; spring-based measurement equipment; surgery simulations; surgery training; Force; Force measurement; Haptic interfaces; Position measurement; Probes; Rendering (computer graphics); Springs; Evaluation; force measurement; haptic rendering; spring;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic Audio Visual Environments and Games (HAVE), 2011 IEEE International Workshop on
  • Conference_Location
    Hebei
  • Print_ISBN
    978-1-4577-0500-7
  • Type

    conf

  • DOI
    10.1109/HAVE.2011.6088393
  • Filename
    6088393